Toy Story 3 facts
Here are some things you didn’t know about Pixar’s animated film Toy Story 3.
Toy Story 3 Producer Darla K. Anderson is the namesake for the character Darla in Finding Nemo.
There are 302 total characters in the film.
The pins on the map in Andy’s room correspond to the hometowns of Toy Story 3 production staff.
Hidden in Andy’s bedroom is a hint at a new character in next year’s Cars 2.
The Pizza Planet Truck, which first made an appearance in the original Toy Story, has made a cameo in nearly every Pixar film. It also appears in Toy Story 3, providing a bumpy ride to some traveling toys.
Woody has 229 animation avars in his face. Avars, short for animation variables, are the points of movement, which animators manipulate to create a character’s physical performance.
In Disney / Pixar’s Up, Lots-o’-Huggin’ Bear (Lotso) can be seen sitting on the floor of a little girl’s bedroom as Carl’s house flies past her window.
In the opening scene of the Toy Story 3, there is a dramatic involving a train. The number on the front of the train is 95, Lightning McQueen’s number from Cars.
Sid, the violent teenager from Toy Story, makes a cameo appearance as an adult at the beginning and end of the film. He is the garbage man who is wearing Sid’s signature skull t-shirt and is listening to heavy metal.
When Buzz and Slinky are looking down from the ceiling, the wall next to them has lists of children’s names. One name is ATTA, who might be named after Princess Atta from A Bug’s Life.
Pay attention to the bulletin board in Andy’s room when Woody is climbing to the top of the dresser, not only do you find easter eggs from other Pixar movies, but you also find out (thanks to an award), that Andy’s real name is Andrew Davis.
Rendering: using computer algorithms to generate a final frame of a movie. The average frame (a movie has 24 frames per second) takes about seven hours to render, although some can take nearly 39 hours of computing time. The Pixar building houses two massive render farms, each of which contains hundreds of servers running 24 hours a day. Surfaces—walls, clothing, faces—are fed through rendering software that simulates light and shadow. It also adds texture to Lotso’s fur, Barbie’s leggings, and the carpet. An average frame takes more than seven hours of computing time to render. A more complex frame like this one required eleven hours.
An animated film can take four to five years to make.